Honey Rush 100

Honey Rush 100

The Honey Rush 100 slot features a vibrant, hexagonal grid set in a lively forest. Players spin for sweet combinations, unlocking unique features like sticky wilds, multipliers and cascading clusters. With charming bee-themed visuals and engaging gameplay mechanics, this slot offers a delightful and immersive experience.

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How Honey Rush 100 Works

Honey Rush 100 is an online slot from Play'n GO, played on a hexagonal grid with 7 reels. The game does not use traditional paylines. Instead, wins are created when 5 or more matching symbols are connected adjacently in a cluster, either horizontally, vertically, or diagonally, without gaps. Winning combinations can start from any point on the grid, and only the highest win is paid per winning symbol combination. The winnings from multiple separate clusters, as well as features and any bonus rounds, are added together and paid at the end of each game round.

Players can choose their stake for each game round. The minimum bet per spin is £0.10 and the maximum bet is £5.00. Bets can be adjusted using the bet buttons or with the plus and minus controls to increase or decrease the amount in set increments. Once a bet is selected, pressing the Spin button or using the spacebar starts the round.

For each round, symbols drop onto the grid. When a cluster win occurs, the winning symbols are removed from the grid and new symbols fall into the vacant spaces, potentially creating further wins within the same round. Multiple clusters of the same symbol, as long as they are not connected, will be paid as separate clusters.

Game rules, paytable information, and detailed mechanics are available within the in-game menu.

Rush Meter and Colony Features

Each win in Honey Rush 100 contributes to filling the RUSH METER. There are three charge levels in the meter:

  • Level 1: Reached after 30 winning symbols, triggers DRONE COLONY.
  • Level 2: Reached after 60 winning symbols, triggers WORKER COLONY.
  • Level 3: Reached after 90 winning symbols, triggers QUEEN COLONY.

When a charge level is completed, the corresponding feature is placed into a queue. If no further wins occur and the meter is charged, the next feature from the queue is activated. The RUSH METER resets at the end of every game round.

The COLONY feature selects the symbol at the centre of the grid and clones it outward to form a new winning cluster. The potential colony types vary in size:

  • DRONE COLONY: Minimum cluster of 7 symbols.
  • WORKER COLONY: Minimum cluster of 10-15 symbols.
  • QUEEN COLONY: Minimum cluster of 20-37 symbols.

The centre symbol can be any symbol, including a WILD if it lands naturally.

Wild Symbols and Multipliers

STICKY WILD symbols can appear naturally on the grid and form part of winning clusters. When included in a win, these WILDS remain on the grid and move downwards, either straight down or diagonally, to open spaces. They may move more than one space at a time. A STICKY WILD is only removed from the grid if it is part of a win and able to move down to the bottom edge. When this happens, the WILD symbol falls into the honey pot, increasing the global multiplier by +1. The multiplier may increase further after specific COLONY features:

  • After DRONE COLONY: Each STICKY WILD reaching the bottom adds +2 to the multiplier.
  • After WORKER or QUEEN COLONY: Each STICKY WILD reaching the bottom adds +3 to the multiplier.

The maximum multiplier that can be achieved within the game is 100x.

Overcharge Mode

If the RUSH METER reaches its maximum of 90 symbols, OVERCHARGE mode is activated. For every additional 15 symbols collected, the middle symbol on the grid is upgraded. Upgrades continue until no further upgrades are possible or the upgrade limit is reached. If the maximum number of upgrades is met, the global multiplier increases by +3.

During OVERCHARGE, anytime a WILD reaches the bottom after a COLONY feature triggers, it increases the global multiplier as follows:

  • After DRONE COLONY: +2 per WILD.
  • After WORKER COLONY or QUEEN COLONY: +3 per WILD.

Chance Wilds

If a game round begins without a win, there is a possibility that 2 to 4 WILDS may be randomly added to the grid. This feature does not guarantee a win, but once the WILDS are placed, the round continues as normal.

Game Actions and Controls

  • Changing Your Bet: Select a bet by clicking one of the five bet buttons, or adjust the amount using the plus or minus buttons.
  • Paytable: View symbol values and game rules by opening the paytable display.
  • Start/Spin: Begin a game round with the selected bet by pressing the Spin button or the spacebar.

Unfinished Games and Malfunctions

If a game round is interrupted, all information and bets are saved until you reopen the game, allowing you to continue from where you left off. Bets that remain unresolved in incomplete games will be void after 5 days. Any malfunction during gameplay will void all pays and plays.

Additional Information

All payouts are made according to the paytable and game rules. The return to player (RTP) rate is displayed in-game. Free Spin features, when triggered, play at the same bet used for the initiating round.


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Honey Rush 100 Free Play & Demo Mode Information

Many players turn to a Honey Rush 100 demo or Honey Rush 100 free play option when learning about a slot. Since a playable demo is not available here, this page has been created to share the essential details.

The information has been taken from the game itself, highlighting its main aspects.

This works as a practical alternative to free play, giving you a straightforward view of Honey Rush 100.

*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.